Main goals
This project is a working in progress where I tried to do some experiments within UnrealEngine aiming to simulate Cyberpunk 2077 AI.
I implemented an AI system using C++ and Blueprints which reproduce the “local network” of Cyberpunk 2077 enemies. This zone is used by enemies to communicate and share information.
I tried to visualize much of the beliefs and decision of the agents through gizmos.
I created a tool that allow the developer to inspect the knowledge base of an AI agent and command some action.