The Strongest Strongman

  • Role: Gameplay Programmer, UI Programmer
  • Genre: Puzzle-Platformer
  • Style: 2D
  • Engine: Unity3D
  • Tech: C#, Unity Animator, Unity Physics and Unity UI
  • Team: 4 people
  • Total time: 4 days

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TheStrongestStrongman


Cyberpunk 2077 AI Experiments

  • Role: AI Programmer, Tool Programmer, Gameplay Programmer
  • Genre: Action-RPG
  • Style: 3D - First person
  • Engine: Unreal Engine 5
  • Tech: C++, Blueprints, State Trees, AI Perception and Environment Query System (EQS)
  • Team: 5 people
  • Total time: Work in progress

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Cyberpunk


Steering Behaviours Demonstration

  • Role: AI Programmer, Tool Programmer
  • Engine: No engine
  • Tech: C++, STL and SFML
  • Team: Solo project
  • Total time: 1 month

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SteeringBehaviours


Trauma

  • Role: AI Programmer, Gameplay Programmer, Audio Programmer and Music Producer
  • Genre: Survival Horror
  • Style: 3D - First person
  • Engine: Unreal Engine 5
  • Tech: Blueprints, Behaviour Trees, State Trees, AI Perception, Environment Query System (EQS) and MetaSound
  • Team: 8 people
  • Total time: 3 months

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Trauma


Stray

  • Role: Gameplay Programmer, UI Programmer, Level Designer and Music Producer
  • Genre: Adventure Platformer
  • Style: 3D - First person
  • Engine: Unity3D
  • Tech: C#
  • Team: 3 people
  • Total time: 5 months

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Stray


Murus Gallicus Bot

  • Role: AI Programmer
  • Engine: No engine
  • Tech: Java
  • Team: 3 people
  • Total time: 3 months

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MurusGallicus


A* Implementations and Profiling

  • Role: C++ Programmer
  • Engine: No engine
  • Tech: C++ and STL
  • Team: 2 people
  • Total time: 1 week

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AStar


Procedural 2D Platformer

  • Role: Gameplay Programmer and Tool Programmer
  • Genre: Platformer
  • Style: 2D
  • Engine: Unity3D
  • Tech: C#, PCG, State machines and Unity custom window
  • Team: Solo project
  • Total time: 1 month

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Procedural2DPlatformer